Free tool · 16 team round robin

16 team round robin schedule generated, with the table kept for you

Writing 120 fixtures by hand for sixteen teams is where the spreadsheet starts losing track of who has played whom. The generator below lays out all 15 rounds in seconds and keeps the standings current as scores go in.

Free up to 8 players · $9 unlocks one event up to 64 · No subscription

Real generatorNothing saved · No signup
16 teams
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16 teams · 120 matches · 15 rounds · type scores to build the table

Standings

TeamPWDL+/−Pts
Falcons000000
Sharks000000
Titans000000
Comets000000
Rhinos000000
Vipers000000
Eagles000000
Wolves000000
Panthers000000
Dragons000000
Cobras000000
Ravens000000
Bulls000000
Hornets000000
Pythons000000
Jaguars000000

Round 1

Falcons–Jaguars
Sharks–Pythons
Titans–Hornets
Comets–Bulls
Rhinos–Ravens
Vipers–Cobras
Eagles–Dragons
Wolves–Panthers

Round 2

Falcons–Pythons
Jaguars–Hornets
Sharks–Bulls
Titans–Ravens
Comets–Cobras
Rhinos–Dragons
Vipers–Panthers
Eagles–Wolves

Round 3

Falcons–Hornets
Pythons–Bulls
Jaguars–Ravens
Sharks–Cobras
Titans–Dragons
Comets–Panthers
Rhinos–Wolves
Vipers–Eagles

Round 4

Falcons–Bulls
Hornets–Ravens
Pythons–Cobras
Jaguars–Dragons
Sharks–Panthers
Titans–Wolves
Comets–Eagles
Rhinos–Vipers

Round 5

Falcons–Ravens
Bulls–Cobras
Hornets–Dragons
Pythons–Panthers
Jaguars–Wolves
Sharks–Eagles
Titans–Vipers
Comets–Rhinos

Round 6

Falcons–Cobras
Ravens–Dragons
Bulls–Panthers
Hornets–Wolves
Pythons–Eagles
Jaguars–Vipers
Sharks–Rhinos
Titans–Comets

Round 7

Falcons–Dragons
Cobras–Panthers
Ravens–Wolves
Bulls–Eagles
Hornets–Vipers
Pythons–Rhinos
Jaguars–Comets
Sharks–Titans

Round 8

Falcons–Panthers
Dragons–Wolves
Cobras–Eagles
Ravens–Vipers
Bulls–Rhinos
Hornets–Comets
Pythons–Titans
Jaguars–Sharks

Round 9

Falcons–Wolves
Panthers–Eagles
Dragons–Vipers
Cobras–Rhinos
Ravens–Comets
Bulls–Titans
Hornets–Sharks
Pythons–Jaguars

Round 10

Falcons–Eagles
Wolves–Vipers
Panthers–Rhinos
Dragons–Comets
Cobras–Titans
Ravens–Sharks
Bulls–Jaguars
Hornets–Pythons

Round 11

Falcons–Vipers
Eagles–Rhinos
Wolves–Comets
Panthers–Titans
Dragons–Sharks
Cobras–Jaguars
Ravens–Pythons
Bulls–Hornets

Round 12

Falcons–Rhinos
Vipers–Comets
Eagles–Titans
Wolves–Sharks
Panthers–Jaguars
Dragons–Pythons
Cobras–Hornets
Ravens–Bulls

Round 13

Falcons–Comets
Rhinos–Titans
Vipers–Sharks
Eagles–Jaguars
Wolves–Pythons
Panthers–Hornets
Dragons–Bulls
Cobras–Ravens

Round 14

Falcons–Titans
Comets–Sharks
Rhinos–Jaguars
Vipers–Pythons
Eagles–Hornets
Wolves–Bulls
Panthers–Ravens
Dragons–Cobras

Round 15

Falcons–Sharks
Titans–Jaguars
Comets–Pythons
Rhinos–Hornets
Vipers–Bulls
Eagles–Ravens
Wolves–Cobras
Panthers–Dragons

Score any fixture and the table recalculates on 3-1-0 points, sorted by points then score difference. Nothing is saved here; Tournamyx Scores keeps it live and shareable.

Run this live →

In brief

What does the 16 team round robin generator do?

The Tournamyx 16 team round robin generator produces the complete fixture list for sixteen teams, all 120 matches in which every team plays every other team once, together with the standings table that ranks them. Both are built in the browser and the table recalculates as each score is entered.

A 16-team round robin runs 120 matches across 15 rounds, with 8 matches running in parallel each round and nobody sitting out. Every team plays 15 games.

Every generator on Tournamyx is free and needs no account. Running the same event live, with scores, standings and a public link, happens at scores.tournamyx.com, free for up to 8 players.

16 team round robin at a glance

Makes
All 120 fixtures across 15 rounds, plus a live 3-1-0 standings table
Best for
A sixteen-team league or group stage where every entrant is promised a game against everyone else
Price
Free, with no usage limit, because the generator on this page is not metered
Account needed
Nothing to sign up for and nothing to install
Data stored
Nothing. The generator runs in your browser, and closing the tab discards the draw
Largest field
16 teams as this page is set up, and up to 24 if you paste a longer list
Where it stops
Fixtures come out grouped by round, not assigned to a court or a kick-off time. Laying a round across the courts you actually have is a Tournamyx Scores feature
Live version
Tournamyx Scores runs the same event live, free for up to 8 players, with a public link spectators open without an account

How it works

Build a 16 team round robin in three steps.

  1. 01~1 min

    Enter your sixteen teams

    Paste the list or use the auto-fill. Order does not matter in a round robin, because everyone meets everyone regardless. There is no seeding decision to get wrong here.

  2. 02~5 sec

    All 120 fixtures appear

    The circle method pairs the field into 15 rounds of 8 matches, with every team playing in every round.

  3. 03done

    Score it and the table sorts itself

    Type any result and the standings recalculate on 3-1-0 points, sorted by points then score difference. Run it on Tournamyx Scores to keep the table live on a link everyone can open.

Field guide

How many matches is a 16 team round robin?

Sixteen teams play 120 matches. The formula is n × (n − 1) ÷ 2: each of the 16 teams meets the other 15, and dividing by two removes the double-count, because A versus B and B versus A are the same fixture. Every team plays 15 games, which is the guarantee that makes the format worth its length.

Because 16 is even, every team is on court in every round: 8 matches run in parallel and nobody sits out. That is what keeps the round count at 15 rather than 16.

On 2 courts at 30 minutes a slot, that is 60 slots, about 30 hours, or more than one day. Rounds run sequentially and a round cannot overlap itself, because a team would be on two courts at once, so the honest figure is the sum of the per-round slot counts and not 120 ÷ 2. Adding courts past 8 saves nothing at all: a round is only 8 matches wide.

16 teams, four formats compared on 2 courts at 30-minute slots

FormatMatchesRoundsGuaranteed gamesRun time
Round robin120151530 h
Swiss32448 h
Groups + knockout31638 h
Single elimination15414 h

120 matches is a season, not a Sunday

At sixteen teams a full round robin is 120 matches over 15 rounds, or about 30 hours on 2 courts. That is a league played over weeks, not an event that finishes on one afternoon, and treating it as a one-day format is the most common way a 16-team draw goes wrong.

If you have weeks, run it as a league and let the table build. If you have a day, the honest alternatives are a group stage feeding a knockout, at 31 matches and 8 h with still 3 guaranteed games each, or Swiss, which ranks the same sixteen teams in 4 rounds and 8 h without anyone being eliminated.

Swiss is the underrated answer at this field size. It gives everyone 4 games, produces a genuine ranking, and costs 88 fewer matches than the full round robin.

Ties, points and who finishes top

The generator ranks on 3 points for a win, 1 for a draw and 0 for a defeat, then splits level teams on score difference. That is the convention most one-day events use, and it is worth writing on the entry form before anyone plays, because a tie-break invented after the fact is the argument nobody wins.

Head-to-head is the other common first tie-break, and it behaves differently: it rewards the team that beat the other, which feels fairer in a small field and breaks down in a three-way tie. With sixteen teams every side plays the same 15 opponents, so the table is directly comparable and score difference is a fair separator.

Round robin tournaments explained covers the tie-break options in full, and how to run a round robin has the circle method written out if you want to check the draw by hand.

A 16 team round robin in Tournamyx with fixtures and a live standings table
Sixteen teams, 120 fixtures, one tableProven at a 406-team, 755-match event →

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Questions

Before your first bracket goes up.

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How many games in a 16 team round robin?

120. Every one of the 16 teams plays the other 15, and n × (n − 1) ÷ 2 removes the double-count, so 16 × 15 ÷ 2 = 120 matches. Each team plays 15 games.

How many rounds does a 16 team round robin take?

15. An even field pairs off completely, so all 16 teams play in each of the 15 rounds, 8 matches at a time.

How long does a 16 team round robin take?

About 30 hours on 2 courts with 30-minute slots, which is 60 slots in total. Rounds are sequential, so the figure is the sum of the per-round slot counts, not the 120 matches divided by the courts.

Does anyone sit out in a 16 team round robin?

No. Sixteen is even, so the field pairs off completely and all 16 teams play in every one of the 15 rounds, with 8 matches running in parallel.

Is a round robin the right format for 16 teams?

Only if you have weeks. At 120 matches and roughly 30 hours it is a league season. For a single day with sixteen teams, a group stage into a knockout costs 31 matches and still guarantees 3 games each.

Can I run this on Tournamyx for free?

The generator on this page is free and unlimited. It just does not save anything. The free tier of Tournamyx Scores covers events up to 8 players, so a 16-team event needs a paid plan or a one-off single-event unlock to run live.